Worksheets · Foundation and Higher

Exhaustive outcomes and experimental probability

3 exam-style questions. Answers and the mark for each step are on the last page.

  1. Question 1Non-calculator · 2 marks

    (a) A machine selects one of three symbols: a star, a circle or a square. The probability of a star is 0.28 and the probability of a circle is 0.47. What is the probability of a square? (2)

    1. 0.19
    2. 0.25
    3. 0.75
    4. 1.25
  2. Question 2Non-calculator · 4 marks

    The only possible outcomes of a game are win, draw and lose. The probabilities of win and draw are 3/203/20 and 1/51/5.

    (a) Find the probability of losing. (2)

    (b) The game is played 200 times. Find the expected number of losses. (2)

  3. Question 3Non-calculator · 4 marks

    A spinner can land on AA, BB, CC or DD. P(AA) =2x= 2x, P(BB) =x+0.1= x + 0.1, P(CC) =0.3= 0.3 and P(DD) =x= x.

    (a) Work out P(BB). (3)

    (b) The spinner is spun 200 times. Work out an estimate for the number of times it lands on BB. (1)

Answers and marks

Question 1

(a) 0.25

  • P1 Establishing 1−0.28−0.471-0.28-0.47 or an equivalent valid method.
  • A1 Correct answer: 0.25

Question 2

(a) 13/2013/20

  • M1 Exhaustive mutually exclusive outcomes have total probability 1.
  • A1 Correct answer: 13/2013/20

(b) 130130

  • M1 Multiply the loss probability by the number of games.
  • A1 Correct answer: 130130

Question 3

(a) 0.25

  • P1 Setting the sum of the four probabilities equal to 1.
  • P1 Solving to x=0.15x = 0.15.
  • A1 Correct answer: 0.25.

(b) 50

  • B1 Correct answer: 50.

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Exhaustive outcomes and experimental probability

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Independent practice for Pearson Edexcel GCSE Mathematics (1MA1), not endorsed by Pearson.

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